The issue on Playful Work is the second part of the double issue of Digital Culture & Society Laborious Play and Playful Work。 The double issue addresses the complex thematic field of play and labour dialectics。 The articles take a closer look at the problem of play and work from two overlapping, albeit non-mutually exclusive, perspectives: laborious play and playful work。 With these terms we want to focus hybrid practices, phenomena and situations beyond the work-play dichotomy。 After focusing on leisure activities turning into laborious ones, this second issue looks at playful work。 The concept of playful works includes promises of a joyful and rewarding working experience which have been promoted as gamification。 �Playful work� can be related to the concept of ludification of culture, embedded in cultural transformations he observed as part of the digital。